Card # |
Name
|
Cost |
Yellow Magic Spell Card Effects
|
121
|
Sunbeam |
3 |
For next 3 turns, Opponent's Red and Orange modifiers
are reduced by 2. |
122
|
Molin's Surge |
5
|
Caster restores 6 damage and adds 2 to his damage modifiers
next turn. |
123
|
Shoulder Spasms |
4
|
Opponent reduces Orange modifiers by 3 until they do
2 Orange moves. |
124
|
Fog of Anora |
4
|
Opponent's positive damage modifiers are reduced to zero
for the next 3 turns. |
125
|
Sphere of Aigue |
4
|
Opponent's Red and Orange modifiers are reduced by 1
for rest of the match. |
126
|
Leg Spasms |
4
|
Opponent reduces Orange and Blue modifiers by 2 until
they do 2 successive Jumps. |
127
|
Butterfingers |
4
|
Caster goes to page 27 to complete turn. |
128
|
Weak Knees |
2
|
Opponent does no Dodge, Jump Up, or Charge for the next
3 turns. |
129
|
Dalclion's Blur |
2
|
Opponent reduces all their modifiers by 2 for next 3
turns. |
131
|
Glenna's Healing |
2
|
Caster restores 5 Body points. |
132
|
Valki's Vermin |
4
|
Opponent does 1/2 damage (round down) and may use no
magic or tactic cards for next 3 turns. |
133
|
Valki's Surge |
2
|
Restore 3 body, add 1 to score next turn. |
134
|
Glenna's Touch |
1
|
Restore 2 body. |
135
|
Magic Egg |
7
|
Opponent reduces all weapon Scores by 2 for rest of the
match. |
136
|
Valki's Dance |
3
|
Opponent's weapon is out of reach until they do 2 successive
jumps. |
137
|
Fire Swamp |
6
|
Opponent takes 1 damage when doing Blue for rest of the
match. |
138
|
Brambles |
2
|
Opponent does no Blue or Dodge until successful Jump
Up. |
139
|
Druid's Helm |
3
|
Caster reduces all head wounds (page 7 Scores) by 2 for
rest of the match. |
319
|
Celestial Shield |
3
|
Opponent subtract 2 from all your Red & Orange damage
modifiers for the next 3 turns. |
320
|
|
5
|
The next time you end on a Score page, I will take no
damage. |
321
|
Rage of Angels |
7
|
Caster will add +3 to all damage modifiers until caster
ends its turn on a Score page. |
322
|
Angelic Smile |
3
|
Opponent does no maneuvers with a damage modifier greater
than 0 for the next 3 turns. |
323
|
Avenger |
5
|
Casters damage modifier next time the caster scores will
be equal to the damage most recently scored on the caster successfully
by the opponent. |
324
|
Guardian Spirit |
3
|
Opponent reduces all damage modifiers by 1 until opponent
reaches Extended Range. |
327
|
Fog of Bonechor |
6
|
Opponent may not score on caster from Extended Range
for the rest of the game. |