Purple & Green Spell Fantasy Card Page
     
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Here I have lists of all the Purple & Green Spell Cards.
On this page you will find a lists compiled of all the Purple & Green Spell Cards I have been able to find information on. 

If you have a copy of something that I do not have information on or if you find an error please e-mail me.
If possible include a scan of the card in question.

Card #
Name
Cost
Purple Magic Spell Card Effects
101
Zodlik's Fist 5 Opponent takes 6 damage and does only Jumps or Brown next turn.
102
Othere's Jar 4 Caster turns to page 7 to complete turn.
103
Phantom Owl 5 For the next 3 turns, Opponent takes 2 damage doing Blue, Green, or Brown maneuver.
104
Ghostly Rider 5 Caster turns to page 31 and doubles the Score; Opponent does only Jumps next turn.
105
Zathra's Drain 3 For the next 3 turns, opponent reduces all damage modifiers by 1 and does no Orange.
106
Starburst 3 For the next 2 turns, Opponent does only Green, Yellow, Fakes, or Brown.
107
Wave of Fire 4 Opponent takes 1 damage per turn, or 2 per turn if doing Blue, Duck or Retrieve until doing a successfully dodge.
108
Mola's Airs 4 Opponent does no Fakes, Dodges, or Magic for the next 3 turns.
109
Peil's Panic 3 Opponent does only Green or Yellow until at Extended Range.
111
Peil's Paranoia
4
Opponent does only Blocks, Shielded Attacks, Jumps or Brown for the next 3 turns.
 112
Vesig's Vise
4
Opponent takes 1 point of damage & does no Dodges or Side Swings until successful jump.
 113
The Flood
 3
Opponent does no Duck, Blue, or Retrieve for the next 3 turns.
 114
Pharoah's Serpent
 8
Opponent takes 1 poison damage per turn for rest of the match and drops weapon.
 115
Arachnos
 3
Opponent does only Orange, Yellow, Black, or Dodge for the next 2 turns.
 116
Wall of Flame
 3
Opponent does no Orange, Yellow, Charge, or Dodge for the next 2 turns.
 117
Candle Flesh
 4
Opponent does no Red or Orange until at Extended Range.
 118
Aelfric's Ale
 2
Opponent does same color they just did for the next 3 turns.
 119
Aelfric's Steak
 2
Caster adds 1 to each Score for the next 3 turns.
 228
Creature attack
 3
Opponent takes 1 damage, if not doing Red, for rest of battle.
 229
Dark Flame
 4
Opponent reduces all modifiers by 1 until they spend 2 turns at Extended Range.
230
Spell of Despair
3
Opponent does no Orange and reduces Red modifiers by 2 until at Extended Range.
231
Banshee Scream
3
Opponent takes 2 damage and does only Green or Yellow next turn.
232
Crawlers
3
Opponent does only Blue or Yellow until being scored on.
233
Doppelgangers
4
Caster adds +1 to all modifiers for rest of the match.
234
Weaken Weapon
5
Opponent does no moves of the same color two turns in a row for rest of the match.
235
Fierce Visage
7
Caster adds +2 to all modifiers until positive damaged is scored on caster.
236
Burning Mist
4
Opponent uses no Tactics cards for rest of the match.

 
Card #
Name
Cost
Green Magic Spell Card Effects
41
Dangling Vines 2  
42
Bull Briars
2
 
43
Bone Mender
5
 
44
Dry Rot
3
 
45
Rainbow
3
 
46
Hail Storm
7
 
47
Mighty Acorn
6
 
48
Whirling Leaves
5
 
49
The Rattling Bog
2
 
191
Summer Sun
4
 
192
Poison Thorn
5
 
193
Daffodil
4
 
194
Warp Wood
4
 
195
Nip of Life
7
 
196
Dry Moss
1
 
197
Butter Squash
3
 
198
Dead Wood
5
 
199
Stump the Stars
2
 

 

 

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